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API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/FPhysicsGeometryCollection_Chaos
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Delete default constructor, want only construction by interface (private constructor below) | Chaos/ChaosEngineInterface.h | ||
FPhysicsGeometryCollection_Chaos
(
const FPhysicsGeometryCollection_Chaos& Copy |
No copying or assignment, move construction only, these are defaulted in the source file as they need to be able to delete physx::PxGeometryHolder which is incomplete here | Chaos/ChaosEngineInterface.h | |
| Chaos/ChaosEngineInterface.h | |||
FPhysicsGeometryCollection_Chaos
(
const FPhysicsShapeReference_Chaos& InShape |
Chaos/ChaosEngineInterface.h | ||
FPhysicsGeometryCollection_Chaos
(
const FPhysicsGeometry& InGeom |
Chaos/ChaosEngineInterface.h |
FPhysicsGeometryCollection_Chaos()
Description
Delete default constructor, want only construction by interface (private constructor below)
| Name | FPhysicsGeometryCollection_Chaos |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path | #include "Chaos/ChaosEngineInterface.h" |
FPhysicsGeometryCollection_Chaos()
FPhysicsGeometryCollection_Chaos(const FPhysicsGeometryCollection_Chaos &)
Description
No copying or assignment, move construction only, these are defaulted in the source file as they need to be able to delete physx::PxGeometryHolder which is incomplete here
| Name | FPhysicsGeometryCollection_Chaos |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path | #include "Chaos/ChaosEngineInterface.h" |
FPhysicsGeometryCollection_Chaos
(
const FPhysicsGeometryCollection_Chaos & Copy
)
FPhysicsGeometryCollection_Chaos(FPhysicsGeometryCollection_Chaos &&)
| Name | FPhysicsGeometryCollection_Chaos |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path | #include "Chaos/ChaosEngineInterface.h" |
FPhysicsGeometryCollection_Chaos
(
FPhysicsGeometryCollection_Chaos && Steal
)
FPhysicsGeometryCollection_Chaos(const FPhysicsShapeReference_Chaos &)
| Name | FPhysicsGeometryCollection_Chaos |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path | #include "Chaos/ChaosEngineInterface.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/ChaosEngineInterface.cpp |
FPhysicsGeometryCollection_Chaos
(
const FPhysicsShapeReference_Chaos & InShape
)
FPhysicsGeometryCollection_Chaos(const FPhysicsGeometry &)
| Name | FPhysicsGeometryCollection_Chaos |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path | #include "Chaos/ChaosEngineInterface.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/ChaosEngineInterface.cpp |
FPhysicsGeometryCollection_Chaos
(
const FPhysicsGeometry & InGeom
)