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API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/FChaosEngineInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void SetUserData
(
FPhysicsMaterialHandle& InHandle, |
Chaos/ChaosEngineInterface.h | ||
static void SetUserData
(
const FPhysicsShapeHandle& InShape, |
Chaos/ChaosEngineInterface.h |
SetUserData(FPhysicsMaterialHandle &, void *)
| Name | SetUserData |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path | #include "Chaos/ChaosEngineInterface.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/ChaosEngineInterface.cpp |
static void SetUserData
(
FPhysicsMaterialHandle & InHandle,
void * InUserData
)
SetUserData(const FPhysicsShapeHandle &, void *)
| Name | SetUserData |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path | #include "Chaos/ChaosEngineInterface.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/ChaosEngineInterface.cpp |
static void SetUserData
(
const FPhysicsShapeHandle & InShape,
void * InUserData
)