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API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/FChaosEngineInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void SetGeometry
(
FPhysicsShapeHandle& InShape, |
Chaos/ChaosEngineInterface.h | ||
static void SetGeometry
(
FPhysicsShapeHandle& InShape, |
Chaos/ChaosEngineInterface.h |
SetGeometry(FPhysicsShapeHandle &, Chaos::FImplicitObjectPtr &&)
| Name | SetGeometry |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path | #include "Chaos/ChaosEngineInterface.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/ChaosEngineInterface.cpp |
static void SetGeometry
(
FPhysicsShapeHandle & InShape,
Chaos::FImplicitObjectPtr && InGeometry
)
SetGeometry(FPhysicsShapeHandle &, TUniquePtr< Chaos::FImplicitObject > &&)
| Name | SetGeometry |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path | #include "Chaos/ChaosEngineInterface.h" |
static void SetGeometry
(
FPhysicsShapeHandle & InShape,
TUniquePtr < Chaos::FImplicitObject > && InGeometry
)