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Helper object to hold initialisation data for shapes
| Name | FBodyCollisionData |
| Type | struct |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/PhysicsInterfaceTypesCore.h |
| Include Path | #include "PhysicsInterfaceTypesCore.h" |
Syntax
struct FBodyCollisionData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CollisionFilterData | FBodyCollisionFilterData | PhysicsInterfaceTypesCore.h | ||
| CollisionFlags | FBodyCollisionFlags | PhysicsInterfaceTypesCore.h |