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API > API/Runtime > API/Runtime/PhysicsCore
| Name | FBodyCollisionFlags |
| Type | struct |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/PhysicsInterfaceTypesCore.h |
| Include Path | #include "PhysicsInterfaceTypesCore.h" |
Syntax
struct FBodyCollisionFlags
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBodyCollisionFlags() |
PhysicsInterfaceTypesCore.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableProbeCollision | bool | PhysicsInterfaceTypesCore.h | ||
| bEnableQueryCollision | bool | PhysicsInterfaceTypesCore.h | ||
| bEnableSimCollisionComplex | bool | PhysicsInterfaceTypesCore.h | ||
| bEnableSimCollisionSimple | bool | PhysicsInterfaceTypesCore.h |