Navigation
API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/Chaos
Inheritance Hierarchy
- FChaosUserData
- FChaosUserEntityAppend
References
| Module | PhysicsCore |
| Header | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosUserEntity.h |
| Include | #include "Chaos/ChaosUserEntity.h" |
Syntax
struct FChaosUserEntityAppend : public FChaosUserData
Remarks
This is used to add your own Unreal Engine agnostic user entities to Chaos Physics Results.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FChaosUserData * | ChaosUserData | ||
| FChaosUserDefinedEntity * | UserDefinedEntity |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| TWeakObjectPtr< UObject > | Get the UObject that controls the lifetime of the physics objects that will be referencing this UserData object. |