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API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/Chaos > API/Runtime/PhysicsCore/Chaos/FChaosUserEntityAppend
References
| Module | PhysicsCore |
| Header | /Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosUserEntity.h |
| Include | #include "Chaos/ChaosUserEntity.h" |
TWeakObjectPtr < UObject > GetOwnerObject()
Remarks
Get the UObject that controls the lifetime of the physics objects that will be referencing this UserData object. It will be stored as a weak pointer in hit/overlap results to verify that the raw PhysicsObject pointer they hold is valid.