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Unreal Engine C++ API Reference > Runtime > PakFile > FPakPlatformFile > MountAllPakFiles
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
Source | /Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp |
int32 MountAllPakFiles
&40;
const TArray< FString > & PakFolders,
const FString & WildCard
&41;