Navigation
Unreal Engine C++ API Reference > Runtime > PakFile > FPakPlatformFile
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
bool IterateDirectoryStatInternal
&40;
const TCHAR &42; Directory,
IPlatformFile::FDirectoryStatVisitor & Visitor,
bool bRecursive
&41;