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Unreal Engine C++ API Reference > Runtime > PakFile > FPakPlatformFile
- IPlatformFile::GetName()
- FPakPlatformFile::GetName()
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
virtual const TCHAR &42; GetName&40;&41; const
Remarks
Gets this platform file type name.