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Unreal Engine C++ API Reference > Runtime > PakFile > FPakPlatformFile
- IPlatformFile::FindFilesRecursively()
- FPakPlatformFile::FindFilesRecursively()
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
virtual void FindFilesRecursively
&40;
TArray< FString > & FoundFiles,
const TCHAR &42; Directory,
const TCHAR &42; FileExtension
&41;
Remarks
Finds all the files within the directory tree, with optional file extension filter FoundFiles All the files that matched the optional FileExtension filter, or all files if none was specified.
Parameters
Name | Description |
---|---|
Directory | The starting directory to iterate the contents. This function explores subdirectories |
FileExtension | If FileExtension is NULL, or an empty string "" then all files are found. Otherwise FileExtension can be of the form .EXT or just EXT and only files with that extension will be returned. |