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Unreal Engine C++ API Reference > Runtime > PakFile > FPakFileHandle
- IFileHandle::Seek()
- FPakFileHandle::Seek()
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
virtual bool Seek
&40;
int64 NewPosition
&41;
Remarks
Change the current write or read position. true if the operation completed successfully.
Parameters
Name | Description |
---|---|
NewPosition | new write or read position |