Navigation
Unreal Engine C++ API Reference > Runtime > PakFile > FPakFile > FPakFile
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
Source | /Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp |
FPakFile
&40;
IPlatformFile &42; LowerLevel,
const TCHAR &42; Filename,
bool bIsSigned,
bool bLoadIndex
&41;
Remarks
Creates a pak file using the supplied file handle.
Parameters
Name | Description |
---|---|
LowerLevel | Lower level platform file. |
Filename | Filename. |
bIsSigned | = true if the pak is signed. |