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Unreal Engine C++ API Reference > Runtime > PakFile > FPakFile
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
bool HasFilenames&40;&41; const
Remarks
Returns whether filenames currently exist in the DirectoryIndex for all files in the Pak. true if filenames are present for all FPakEntry, false otherwise.