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Unreal Engine C++ API Reference > Runtime > PakFile > FPakFile > FindLocationFromIndex
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
Source | /Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp |
static const FPakEntryLocation &42; FindLocationFromIndex
&40;
const FString & FullPath,
const FString & MountPoint,
const FPathHashIndex & PathHashIndex,
uint64 PathHashSeed,
int32 PakFileVersion
&41;
Remarks
Lookup the FPakEntryLocation stored in the given PathHashIndex, return nullptr if not found