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Unreal Engine C++ API Reference > Runtime > PakFile > FPakFile
References
Module | PakFile |
Header | /Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include | #include "IPlatformFilePak.h" |
Syntax
struct FScopedPakDirectoryIndexAccess
Remarks
A ReadLock wrapper that must be used to prevent threading errors around any call to FindPrunedDirectory or internal uses of DirectoryIndex
Variables
Type | Name | Description | |
---|---|---|---|
bool | bRequiresDirectoryIndexLock | ||
const FPakFile & | PakFile |
Constructors
Type | Name | Description | |
---|---|---|---|
FScopedPakDirectoryIndexAccess
(
const FPakFile& InPakFile |
Destructors
Type | Name | Description | |
---|---|---|---|