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Unreal Engine C++ API Reference > Runtime > PacketHandler > FEncryptionComponent
- FEncryptionComponent::SetEncryptionData()
- FAESGCMHandlerComponent::SetEncryptionData()
References
Module | PacketHandler |
Header | /Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/EncryptionComponent.h |
Include | #include "EncryptionComponent.h" |
void SetEncryptionData
&40;
const FEncryptionData & EncryptionData
&41;
Remarks
Sets the encryption data to be used by this component. This should be called before EnableEncryption.