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Unreal Engine C++ API Reference > Runtime > OpenGLDrv > FOpenGLEventNodeFrame
- FGPUProfilerEventNodeFrame::GetRootTimingResults()
- FOpenGLEventNodeFrame::GetRootTimingResults()
References
Module | OpenGLDrv |
Header | /Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
Include | #include "OpenGLDrv.h" |
Source | /Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDrv.cpp |
virtual float GetRootTimingResults&40;&41;
Remarks
Calculates root timing base frequency (if needed by this RHI)