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API > API/Runtime > API/Runtime/OpenGLDrv > API/Runtime/OpenGLDrv/FOpenGLCompiledShaderKey
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
OpenGLShaderResources.h |
|
|
|
OpenGLShaderResources.h |
|
FOpenGLCompiledShaderKey()
| |
|
| Name |
FOpenGLCompiledShaderKey |
| Type |
function |
| Header File |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h |
| Include Path |
#include "OpenGLShaderResources.h" |
FOpenGLCompiledShaderKey()
FOpenGLCompiledShaderKey(GLenum, uint32, uint32)
| |
|
| Name |
FOpenGLCompiledShaderKey |
| Type |
function |
| Header File |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h |
| Include Path |
#include "OpenGLShaderResources.h" |
FOpenGLCompiledShaderKey
(
GLenum InTypeEnum,
uint32 InCodeSize,
uint32 InCodeCRC
)