Navigation
API > API/Runtime > API/Runtime/OpenGLDrv
| Name | FOpenGLCompiledShaderKey |
| Type | class |
| Header File | /Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h |
| Include Path | #include "OpenGLShaderResources.h" |
Syntax
class FOpenGLCompiledShaderKey
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| OpenGLShaderResources.h | |||
FOpenGLCompiledShaderKey
(
GLenum InTypeEnum, |
OpenGLShaderResources.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CodeCRC | uint32 | OpenGLShaderResources.h | ||
| CodeSize | uint32 | OpenGLShaderResources.h | ||
| TypeEnum | GLenum | OpenGLShaderResources.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetCodeCRC() |
OpenGLShaderResources.h |