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Unreal Engine C++ API Reference > Runtime > NonRealtimeAudioRenderer > FMixerPlatformNonRealtime
- IAudioMixerPlatformInterface::IsInitialized()
- FMixerPlatformNonRealtime::IsInitialized()
References
Module | NonRealtimeAudioRenderer |
Header | /Engine/Source/Runtime/NonRealtimeAudioRenderer/Public/AudioMixerPlatformNonRealtime.h |
Include | #include "AudioMixerPlatformNonRealtime.h" |
Source | /Engine/Source/Runtime/NonRealtimeAudioRenderer/Private/AudioMixerPlatformNonRealtime.cpp |
virtual bool IsInitialized&40;&41; const
Remarks
Is the hardware initialized.