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API > API/Runtime > API/Runtime/Networking > API/Runtime/Networking/Interfaces > API/Runtime/Networking/Interfaces/Steam
References
| Module | Networking |
| Header | /Engine/Source/Runtime/Networking/Public/Interfaces/Steam/SteamEndpoint.h |
| Include | #include "Interfaces/Steam/SteamEndpoint.h" |
Syntax
class FSteamEndpoint
Remarks
Implements a Steam endpoint.
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor. | |||
FSteamEndpoint
(
uint64 InUniqueNetId, |
Creates and initializes a new Steam address with the specified components. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | Gets the Steam channel number. | ||
| uint64 | Gets the unique network identifier. | ||
| FString | ToString () |
Gets the string representation for this address. |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator!=
(
const FSteamEndpoint& Other |
Compares this Steam address with the given address for inequality. | |
| bool | operator==
(
const FSteamEndpoint& Other |
Compares this Steam address with the given address for equality. |