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API > API/Runtime > API/Runtime/NetworkReplayStreaming > API/Runtime/NetworkReplayStreaming/INetworkReplayStreamer
- INetworkReplayStreamer::IsLive()
- FNullNetworkReplayStreamer::IsLive()
- FHttpNetworkReplayStreamer::IsLive()
- FLocalFileNetworkReplayStreamer::IsLive()
References
| Module | NetworkReplayStreaming |
| Header | /Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h |
| Include | #include "NetworkReplayStreaming.h" |
bool IsLive&40;&41; const
Remarks
Returns true if the playing stream is currently in progress