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API > API/Runtime > API/Runtime/HttpNetworkReplayStreaming > API/Runtime/HttpNetworkReplayStreaming/FHttpNetworkReplayStreamer
- INetworkReplayStreamer::IsLive()
- FHttpNetworkReplayStreamer::IsLive()
References
| Module | HttpNetworkReplayStreaming |
| Header | /Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h |
| Include | #include "HttpNetworkReplayStreaming.h" |
| Source | /Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Private/HttpNetworkReplayStreaming.cpp |
virtual bool IsLive&40;&41; const
Remarks
Returns true if the playing stream is currently in progress