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API > API/Runtime > API/Runtime/NetworkReplayStreaming
Start StartStreaming Types
| Name | FStartStreamingResult |
| Type | struct |
| Header File | /Engine/Source/Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public/NetworkReplayStreaming.h |
| Include Path | #include "NetworkReplayStreaming.h" |
Syntax
struct FStartStreamingResult : public FStreamingResultBase
Inheritance Hierarchy
- FStreamingResultBase → FStartStreamingResult
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bRecording | bool | Whether or not Recording was requested (vs. Playback). | NetworkReplayStreaming.h |