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API > API/Runtime > API/Runtime/NetworkFileSystem
Network file server options.
| Name | FNetworkFileServerOptions |
| Type | struct |
| Header File | /Engine/Source/Runtime/NetworkFileSystem/Public/INetworkFileSystemModule.h |
| Include Path | #include "INetworkFileSystemModule.h" |
Syntax
struct FNetworkFileServerOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bRestrictPackageAssetsToSandbox | bool | When running cook on the fly this options restricts package assets being sent from the project content folder | INetworkFileSystemModule.h | |
| Delegates | FNetworkFileDelegateContainer | Optional delegates to be invoked when a file is requested by a client | INetworkFileSystemModule.h | |
| Port | int32 | The port number to bind to (-1 = default port, 0 = any available port) | INetworkFileSystemModule.h | |
| Protocol | ENetworkFileServerProtocol | File server protocol | INetworkFileSystemModule.h | |
| TargetPlatforms | TArray< ITargetPlatform * > | Active target platform(s) | INetworkFileSystemModule.h |