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Container struct for delegates which the network file system uses
| Name | FNetworkFileDelegateContainer |
| Type | struct |
| Header File | /Engine/Source/Runtime/NetworkFileSystem/Public/INetworkFileSystemModule.h |
| Include Path | #include "INetworkFileSystemModule.h" |
Syntax
struct FNetworkFileDelegateContainer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNetworkFileDelegateContainer() |
INetworkFileSystemModule.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FileRequestDelegate | FFileRequestDelegate | INetworkFileSystemModule.h | ||
| NewConnectionDelegate | FNewConnectionDelegate | INetworkFileSystemModule.h | ||
| OnFileModifiedCallback | FOnFileModifiedDelegate * | INetworkFileSystemModule.h | ||
| RecompileShadersDelegate | FRecompileShadersDelegate | INetworkFileSystemModule.h | ||
| SandboxPathOverrideDelegate | FSandboxPathDelegate | INetworkFileSystemModule.h |