Navigation
API > API/Runtime > API/Runtime/NetCore
Parameters for creating/getting and initializing a new UStatePerObjectConfig instance
| Name | FStateConfigParms |
| Type | struct |
| Header File | /Engine/Source/Runtime/Net/Core/Public/Net/Core/Connection/StateStruct.h |
| Include Path | #include "Net/Core/Connection/StateStruct.h" |
Syntax
struct FStateConfigParms
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConfigClass | UClass * | The UStatePerObjectConfig subclass which will be created | Net/Core/Connection/StateStruct.h | |
| ConfigContext | FString | Additional context for the configuration section (e.g. the NetDriver name, if configuration differs between NetDriver's) | Net/Core/Connection/StateStruct.h | |
| ConfigSection | const TCHAR * | The base configuration section name to use (not the full/complete section name) | Net/Core/Connection/StateStruct.h | |
| StateStruct | UStruct * | The FStateStruct subclass struct object (StaticStruct), which will be used for initializing new states | Net/Core/Connection/StateStruct.h |