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API > API/Runtime > API/Runtime/NetCore > API/Runtime/NetCore/FEscalationManager > API/Runtime/NetCore/FEscalationManager/TStructOnScopeLite
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
U * Cast () |
Net/Core/Connection/EscalationStates.h | ||
const U * Cast () |
Net/Core/Connection/EscalationStates.h |
Cast()
| Name | Cast |
| Type | function |
| Header File | /Engine/Source/Runtime/Net/Core/Public/Net/Core/Connection/EscalationStates.h |
| Include Path | #include "Net/Core/Connection/EscalationStates.h" |
template<typename U>
U * Cast()
Cast()
| Name | Cast |
| Type | function |
| Header File | /Engine/Source/Runtime/Net/Core/Public/Net/Core/Connection/EscalationStates.h |
| Include Path | #include "Net/Core/Connection/EscalationStates.h" |
template<typename U>
const U * Cast() const