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Unreal Engine C++ API Reference > Runtime > NetCommon > Net > Common > Packets
References
Module | NetCommon |
Header | /Engine/Source/Runtime/Net/Common/Public/Net/Common/Packets/PacketTraits.h |
Include | #include "Net/Common/Packets/PacketTraits.h" |
Syntax
struct FInPacketTraits
Remarks
Contains metadata and flags, which provide information on the traits of a packet - what it contains and how to process it.
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bConnectionlessPacket | Traits This packet is not associated with a connection |
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bool | bFromRecentlyDisconnected | This is a connectionless packet, from a recently disconnected connection. |
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TPimplPtr< UE::Net::FNetResult, EPimplPtrMode::DeepCopy > | ExtendedError | If there was an error processing the incoming packet, any additional error information is stored here |