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API > API/Runtime > API/Runtime/Navmesh
| Name | duDisplayList |
| Type | class |
| Header File | /Engine/Source/Runtime/Navmesh/Public/DebugUtils/DebugDraw.h |
| Include Path | #include "DebugUtils/DebugDraw.h" |
Syntax
class duDisplayList : public duDebugDraw
Inheritance Hierarchy
- duDebugDraw → duDisplayList
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
duDisplayList
(
int cap |
DebugUtils/DebugDraw.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~duDisplayList() |
DebugUtils/DebugDraw.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| m_cap | int | DebugUtils/DebugDraw.h | ||
| m_color | unsigned int * | DebugUtils/DebugDraw.h | ||
| m_depthMask | bool | DebugUtils/DebugDraw.h | ||
| m_pos | duReal * | DebugUtils/DebugDraw.h | ||
| m_prim | duDebugDrawPrimitives | DebugUtils/DebugDraw.h | ||
| m_primSize | float | DebugUtils/DebugDraw.h | ||
| m_size | int | DebugUtils/DebugDraw.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void clear() |
DebugUtils/DebugDraw.h | ||
void draw
(
duDebugDraw* dd |
DebugUtils/DebugDraw.h |
Overridden from duDebugDraw
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void begin
(
duDebugDrawPrimitives prim, |
Begin drawing primitives. | DebugUtils/DebugDraw.h | |
virtual void depthMask
(
bool state |
DebugUtils/DebugDraw.h | ||
virtual void end() |
End drawing primitives. | DebugUtils/DebugDraw.h | |
virtual void vertex
(
const duReal* pos, |
Submit a vertex | DebugUtils/DebugDraw.h | |
virtual void vertex
(
const duReal x, |
Submit a vertex | DebugUtils/DebugDraw.h |