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API > API/Runtime > API/Runtime/Navmesh
Defines the location of detail sub-mesh data within a dtMeshTile.
| Name | dtPolyDetail |
| Type | struct |
| Header File | /Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMesh.h |
| Include Path | #include "Detour/DetourNavMesh.h" |
Syntax
struct dtPolyDetail
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| triBase | unsigned short | The offset of the triangles in the dtMeshTile::detailTris array. | Detour/DetourNavMesh.h | |
| triCount | unsigned char | The number of triangles in the sub-mesh. | Detour/DetourNavMesh.h | |
| vertBase | unsigned short | The offset of the vertices in the dtMeshTile::detailVerts array. | Detour/DetourNavMesh.h | |
| vertCount | unsigned char | The number of vertices in the sub-mesh. | Detour/DetourNavMesh.h |