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API > API/Runtime > API/Runtime/Navmesh > API/Runtime/Navmesh/dtNavMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void calcTileLoc
(
const dtReal* pos, |
Calculates the tile grid location for the specified world position. | Detour/DetourNavMesh.h | |
void calcTileLoc
(
const dtReal* pos, |
Detour/DetourNavMesh.h |
calcTileLoc(const dtReal , int , int *)
Description
Calculates the tile grid location for the specified world position.
| Name | calcTileLoc |
| Type | function |
| Header File | /Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMesh.h |
| Include Path | #include "Detour/DetourNavMesh.h" |
| Source | /Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMesh.cpp |
void calcTileLoc
(
const dtReal * pos,
int * tx,
int * ty
) const
Parameters
| Name | Remarks |
|---|---|
| pos | The world position for the query. [(x, y, z)] |
| tx | The tile's x-location. (x, y) |
| ty | The tile's y-location. (x, y) |
calcTileLoc(const dtReal , dtReal , dtReal *)
| Name | calcTileLoc |
| Type | function |
| Header File | /Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMesh.h |
| Include Path | #include "Detour/DetourNavMesh.h" |
| Source | /Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMesh.cpp |
void calcTileLoc
(
const dtReal * pos,
dtReal * tx,
dtReal * ty
) const