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Unreal Engine C++ API Reference > Runtime > Navmesh > DetourCrowd > dtLocalBoundary > update
References
Module | Navmesh |
Header | /Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourLocalBoundary.h |
Include | #include "DetourCrowd/DetourLocalBoundary.h" |
Source | /Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourLocalBoundary.cpp |
void update
&40;
const dtSharedBoundary &42; sharedData,
const int sharedIdx,
const dtReal &42; pos,
const dtReal collisionQueryRange,
const bool bIgnoreAtEnd,
const dtReal &42; endPos,
const dtPolyRef &42; path,
const int npath,
const dtReal &42; moveDir,
dtNavMeshQuery &42; navquery,
const dtQueryFilter &42; filter
&41;