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Unreal Engine C++ API Reference > Runtime > Navmesh > DetourCrowd > dtCrowd
References
Module | Navmesh |
Header | /Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h |
Include | #include "DetourCrowd/DetourCrowd.h" |
Source | /Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourCrowd.cpp |
void updateStepProximityData
&40;
const dtReal dt,
dtCrowdAgentDebugInfo &42; debug
&41;
Remarks
[UE] Split update into several smaller components: neighbors and boundaries
Parameters
Name | Description |
---|---|
dt | Delta time in seconds |
nagents | Number of active agents |