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Unreal Engine C++ API Reference > Runtime > Navmesh > DetourCrowd > dtCrowd
References
Module | Navmesh |
Header | /Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h |
Include | #include "DetourCrowd/DetourCrowd.h" |
Source | /Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourCrowd.cpp |
void removeAgent
&40;
const int idx
&41;
Remarks
Removes the agent from the crowd.
The agent is deactivated and will no longer be processed. Its dtCrowdAgent object is not removed from the pool. It is marked as inactive so that it is available for reuse.
Parameters
Name | Description |
---|---|
idx | The agent index. [Limits: 0 <= value < getAgentCount()] |