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Unreal Engine C++ API Reference > Runtime > Navmesh > DetourCrowd > dtCrowd > getActiveAgents
References
Module | Navmesh |
Header | /Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h |
Include | #include "DetourCrowd/DetourCrowd.h" |
Source | /Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourCrowd.cpp |
int getActiveAgents
&40;
dtCrowdAgent &42;&42; agents,
const int maxAgents
&41;
Remarks
Gets the active agents int the agent pool. The number of agents returned in `agents_.
Parameters
Name | Description |
---|---|
agents | An array of agent pointers. [(dtCrowdAgent ) maxAgents] |
maxAgents | The size of the crowd agent array. |