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Unreal Engine C++ API Reference > Runtime > Navmesh > DetourCrowd > dtCrowd > getActiveAgents
References
Module | Navmesh |
Header | /Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h |
Include | #include "DetourCrowd/DetourCrowd.h" |
dtCrowdAgent &42;&42; getActiveAgents&40;&41; const
Remarks
Gets all cached active agents.