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Unreal Engine C++ API Reference > Runtime > Navmesh > Detour > dtNavMeshQuery
References
Module | Navmesh |
Header | /Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMeshQuery.h |
Include | #include "Detour/DetourNavMeshQuery.h" |
Source | /Engine/Source/Runtime/Navmesh/Private/Detour/DetourNavMeshQuery.cpp |
dtStatus closestPointOnPoly
&40;
dtPolyRef ref,
const dtReal &42; pos,
dtReal &42; closest
&41; const
Remarks
Finds the closest point on the specified polygon.
Uses the detail polygons to find the surface height. (Most accurate.)
`pos_ does not have to be within the bounds of the polygon or navigation mesh.
See closestPointOnPolyBoundary() for a limited but faster option. The status flags for the query.
Parameters
Name | Description |
---|---|
ref | The reference id of the polygon. |
pos | The position to check. [(x, y, z)] |
closest | The closest point on the polygon. [(x, y, z)] |