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Unreal Engine C++ API Reference > Runtime > Navmesh > Detour
References
Module | Navmesh |
Header | /Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMesh.h |
Include | #include "Detour/DetourNavMesh.h" |
Syntax
struct dtNavMeshParams
Remarks
Configuration parameters used to define multi-tile navigation meshes. The values are used to allocate space during the initialization of a navigation mesh.
Variables
Type | Name | Description | |
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int | maxPolys | The maximum number of polygons each tile can contain. |
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int | maxTiles | The maximum number of tiles the navigation mesh can contain. |
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dtReal[3] | orig | The world space origin of the navigation mesh's tile space. [(x, y, z)]. |
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dtNavMeshResParams[DT_RESOLUTION_COUNT] | resolutionParams | Parameters depending on resolutions. |
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dtReal | tileHeight | The height of each tile. (Along the z-axis.) |
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dtReal | tileWidth | The width of each tile. (Along the x-axis.) |
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dtReal | walkableClimb | The maximum climb height of the agents using the tile. |
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dtReal | walkableHeight | The height of the agents using the tile. |
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dtReal | walkableRadius | The radius of the agents using the tile. |