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Unreal Engine C++ API Reference > Runtime > Navmesh > DebugUtils
Inheritance Hierarchy
- duDebugDraw
- duDisplayList
References
Module | Navmesh |
Header | /Engine/Source/Runtime/Navmesh/Public/DebugUtils/DebugDraw.h |
Include | #include "DebugUtils/DebugDraw.h" |
Syntax
struct duDebugDraw
Remarks
Abstract debug draw interface.
Destructors
Type | Name | Description | |
---|---|---|---|
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~duDebugDraw () |
Functions
Type | Name | Description | |
---|---|---|---|
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void | begin
(
duDebugDrawPrimitives prim, |
Begin drawing primitives. |
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void | depthMask
(
bool state |
|
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void | end () |
End drawing primitives. |
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void | texture
(
bool state |
|
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void | vertex
(
const duReal* pos, |
Submit a vertex |
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void | vertex
(
const float* pos, |
Float version of this function is now deprecated |
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void | vertex
(
const duReal* pos, |
Submit a vertex |
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void | vertex
(
const float* pos, |
Float version of this function is now deprecated |
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void | vertex
(
const duReal x, |
Submit a vertex |
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void | vertex
(
const float x, |
Float version of this function is now deprecated |
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void | vertex
(
const duReal x, |
Submit a vertex |
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void | vertex
(
const float x, |
Float version of this function is now deprecated |