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Unreal Engine C++ API Reference > Runtime > Navmesh > DebugUtils > duDebugDraw
References
Module | Navmesh |
Header | /Engine/Source/Runtime/Navmesh/Public/DebugUtils/DebugDraw.h |
Include | #include "DebugUtils/DebugDraw.h" |
void texture
&40;
bool state
&41;