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Unreal Engine C++ API Reference > Runtime > NavigationSystem > UNavigationInvokerComponent
- UActorComponent::Deactivate()
- UNavigationInvokerComponent::Deactivate()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationInvokerComponent.h |
Include | #include "NavigationInvokerComponent.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationInvokerComponent.cpp |
virtual void Deactivate&40;&41;
Remarks
Deactivates the SceneComponent.