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Unreal Engine C++ API Reference > Runtime > NavigationSystem > UNavLinkRenderingComponent
- UPrimitiveComponent::ShouldRecreateProxyOnUpdateTransform()
- UNavLinkRenderingComponent::ShouldRecreateProxyOnUpdateTransform()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavLinkRenderingComponent.h |
Include | #include "NavLinkRenderingComponent.h" |
virtual bool ShouldRecreateProxyOnUpdateTransform&40;&41; const
Remarks
Should recreate proxy one very update