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Unreal Engine C++ API Reference > Runtime > NavigationSystem > UNavLinkComponent
- UObject::PostEditUndo()
- UActorComponent::PostEditUndo()
- UNavLinkComponent::PostEditUndo()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavLinkComponent.h |
Include | #include "NavLinkComponent.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavLinkComponent.cpp |
virtual void PostEditUndo&40;&41;
Remarks
Called after applying a transaction to the object. Default implementation simply calls PostEditChange.