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Unreal Engine C++ API Reference > Runtime > NavigationSystem > NavMesh > FNavMeshSceneProxyData > FDebugPoint
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshRenderingComponent.h |
Include | #include "NavMesh/NavMeshRenderingComponent.h" |
FDebugPoint
&40;
const FVector & InPosition,
const FColor & InColor,
const float InSize
&41;