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Unreal Engine C++ API Reference > Runtime > NavigationSystem > NavMesh > FNavMeshPath
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshPath.h |
Include | #include "NavMesh/NavMeshPath.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshPath.cpp |
void PerformStringPulling
&40;
const FVector & StartLoc,
const FVector & EndLoc
&41;
Remarks
Find string pulled path from PathCorridor