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Unreal Engine C++ API Reference > Runtime > NavigationSystem > NavMesh > FNavMeshPath
- FNavigationPath::DebugDraw()
- FNavMeshPath::DebugDraw()
- FMetaNavMeshPath::DebugDraw()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshPath.h |
Include | #include "NavMesh/NavMeshPath.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshPath.cpp |
virtual void DebugDraw
&40;
const ANavigationData &42; NavData,
const FColor PathColor,
UCanvas &42; Canvas,
const bool bPersistent,
const float LifeTime,
const uint32 NextPathPointIndex
&41; const