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Unreal Engine C++ API Reference > Runtime > NavigationSystem
Classes
Type | Name | Description | |
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UNavArea | Class containing definition of a navigation area | |
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UNavArea_Default | Regular navigation area, applied to entire navigation data by default | |
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UNavArea_LowHeight | Special area that can be generated in spaces with insufficient free height above. | |
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UNavArea_Null | In general represents an empty area, that cannot be traversed by anyone. Ever. | |
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UNavArea_Obstacle | In general represents a high cost area, that shouldn't be traversed by anyone unless no other path exist. | |
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UNavAreaMeta | A convenience class for an area that has IsMetaArea() == true. | |
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UNavAreaMeta_SwitchByAgent | Class containing definition of a navigation area |