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Unreal Engine C++ API Reference > Runtime > NavigationSystem > NavAreas
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UNavAreaBase
- UNavArea
- UNavArea_Obstacle
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_Obstacle.h |
Include | #include "NavAreas/NavArea_Obstacle.h" |
Syntax
class UNavArea_Obstacle : public UNavArea
Remarks
In general represents a high cost area, that shouldn't be traversed by anyone unless no other path exist.
Constructors
Type | Name | Description | |
---|---|---|---|
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UNavArea_Obstacle
(
const FObjectInitializer& ObjectInitializer |